Review: 'Turok: Dinosaur Hunter' Presents a Vibrant World with an Interesting Cast
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As a kid, I loved to go camping. As a family we'd stop along the way to fuel up and my parents would let me get treats and comics for the trip. I'd pick up books with characters I liked or ones that had cool covers. One book that I always grabbed if I saw it was Gold Key's Turok, Son of Stone. I mean, it had dinosaurs on the cover. Dinosaurs! No pre-teen boy was going to pass that up.

So when I was given a chance to review Dynamite Entertainment's relaunch of Turok, I couldn't say no. Back then I didn't care about anything but seeing dinosaurs, but now I get to see a whole new world created and evolve before my eyes.

Right from the beginning we learn Turok is an unusual but skilled orphaned warrior. He's part of a tribe but stands outside of it. His history is tainted because of his parent's sin and he's an outcast, particularly from his peers: Andar, Kobo and Timo. So much so, Turok's mantra is "alone if better." But as we learn he doesn't get much alone time.

His world is vibrant and filled with an interesting cast.  The art team of Mirko Colak with colors by Lauren Affe bring the unique environment to life. The woods dance with light and shadows, the mysterious flashbacks of Turoks life are dark and sullen and of course the dinosaurs… they are as beautiful as they are fierce.  My one complaint is some of Colak's panels are jumpy making them a little confusing and disruptive to the pacing.


There isn't much Dinosaur hunting in the first arc as much as Pak introduces us to this strange world of Tribes, Crusaders, Dinosaurs in… 1812 Manhattan(?) As the story progresses Pak displays more of Turok's fury and gives us a supporting cast that promises, what we hope is, more insight to Turok and his world.  Pak doesn't shy from the action either and we are treated to Turok's skills, smarts and ruthlessness as he battles the Dinosaurs and their Crusader handlers without sympathy all while pointing accusations at tribe members regarding their guilt and his parent's innocence.  He is an angry young man.

Greg Pak does very well with four issues keeping the story and adventure tight, and wraps it up nicely as Turok decides to live and "be alone" as he is washed ashore opposite the Tribe and Crusaders, which opens the doors to endless possibilities for adventure. If you're familiar with the Gold Key Turok you won't find yourself disappointed with this reincarnation. If it's new to you this is an exciting collection and it's just beginning so don't be left behind. Pick it up as fast as you can. To fill out the trade we also get an extensive cover gallery and complete Issue #1 script.

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