Writer: Geoff Johns
Artists: Carlos Pacheco and Ethan Van Sciver (p), Jesus Merino and Ethan Van Sciver (i)
Publisher: DC Comics
Plot: As Hal Jordan settles back into the land of the living, he tries to rebuild his life as he gets a job with the Air Force, but he's still grounded. Hal has also moved back to Coast City, which is a ghost town, as no one wants to live there. As the issue ends, Hal is called into action when he saves a experimental military craft that looks to be powered by an alien power source.
Comments: I've never been a big fan of Hal Jordan, as while a Green Lantern power ring was always right near the top of my list when it came to my childhood list of powers that I wished I had, Hal Jordan always struck me as a boring character. His battles were always terribly one note affairs, as he would race into battle, the villain would produce a yellow based attack that would endanger him, but he would overcome this problem, and the villain would be carted off to prison after Hal had laid them low with a giant boxing glove. However, after grabbing a wealth of attention for the character with the Rebirth miniseries, Geoff Johns had a golden opportunity to convince me, and I suspect a number of fence sitting readers, that Hal was a damn cool character. Based on this opening issue, I have to say he failed miserably. It's all well and good for the writing to claim that the character is the coolest, bravest hero in the entire DCU, but this doesn't make him an interesting character. The plot of this issue has Hal and John Stewart discovering an empty alien vessel approaching Earth. This scene is then followed by an equally flat action sequence where Hal keeps an experimental military craft from slamming into the ground. I mean this has to be one of the dullest debut issues I've come across in quite some time as it's almost like Geoff Johns entered the issue with the impression that it was simply enough that Hal Jordan was back in action that he didn't have to bother giving the character something interesting to do. Now maybe this is simply me letting my previous disinterest in the character color my feelings about this issue, but I would like to believe that I entered this issue wanting to have my eyes opened to why I should be excited that Hal Jordan was back, and this issue simply didn't even come close. Still, I'll stick around for this opening arc, if only to say I gave the book a fair shake.
Carlos Pacheco and company deserve full marks for this issue's cover, as that's a lovely looking bit of work, and it's so impressive that I just assumed it was an Alex Ross piece, so I was truly surprised when I got to the cover credits inside and discovered this wasn't the case. As for the interior art Carlos Pacheco is a very good artist and I expect him to do great things on this title, though I'd be lying if I said I wasn't a little concerned about his ability to meet the monthly deadlines, and the announcement that Ethan Van Sciver is the secondary artist did little to quash these concerns, as he also has a bit of a questionable track record. However, it's not fair to complain when it hasn't even become an issue, and as such I'll simply sit back and be impressed by the show that the art is putting on. Now truth be told I wish Carlos Pacheco had been given a little more to do in this opening issue, as there's next to no power ring action, and what little there was is pretty run-of-the-mill both in its presentation, and the complete lack of suspense that is developed during these scenes. Still, how can one not smile when one gets a look at the game that the two pilots are playing in the opening scene? The credit page shot of Green Lantern can't help but impress.
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