Current Reviews


Scooby-Doo #98

Posted: Saturday, July 16, 2005
By: Ray Tate

"Most Haunted"
"Driving Me Batty"

Writer: Chuck Dixon; John Rozum
Artists: Joe Staton(p), Horacio Ottolini; Andrew Pepoy(i), Heroic Age(c)

Publisher: DC Comics

Well if you haven't been checking in on the forum of late, you'll be unaware of yet another thread accusing me of all sorts of unsubstantiated crimes against The League of Fanboy Protectors of No Talent Overhyped Wunderkinds. I hate offal such as Countdown to Fasciitis Crisis of Infinite Necrotization that they like for no bloody good reason. They therefore demand that I should be sent as an enemy combatant to Gitmo or redirected to Tom Cruise for psychiatric consultation.

I present, your honor, this issue of Scooby-Doo in my defense.

On the whole, I don't actually look at the credits of anything that's on my subscription list until I've finished reading the book. Well, imagine my surprise upon seeing Chuck Dixon's name attached to my beloved Scooby-Doo. Now a cursory glance through the review archive or googling up older reviews/arguments from the usenet will identify my lack of awe for Chuck Dixon's alleged talent, but--no, bias up my sleeve--here, he ghosts up a perfect, original Scooby-Doo story.

Dixon plays with the tried and true formula of Scooby-Doo and successfully arrives at a new twist that enhances the characterization of the gang who are all on model. He also positions Daphne and Velma in the lead of the marathon of mystery solving each of which even features amusing alliteration. Joe Staton's artwork is merely the whipped cream and cherry on top of this delight. So in short, Chuck Dixon did good.

Now, Rozum of course is an old pro at Scooby-Doo. So, you expect nothing but the best from him, and he doesn't disappoint in "Driving Me Batty." Velma informs Shaggy and Scooby about up-to-date information on the only mammals capable of flight. He even includes proper categorizing of the beasties and recent findings on their morphology--admirably rendered by Staton and company. Bravo. A comic book that subtly educates as well as entertains. Rozum also contributes a short mystery puzzle intended to test the observation skills, and this time he put enough level of difficulty in the game to deter even adult players for a few moments. Think of it as a Wednesday New York Times Crossword Puzzle.

Rounding off the book, Sholly Fisch, Staton and Ottolini contribute three art lessons in which Scooby-Doo and Shaggy meet some fun consequences in the Warner Brothers tradition.

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