ADVANCE REVIEW: Mythoi #7

A comic review article by: Felicity Gustafson

 

ADVANCE REVIEW! Mythoi #7 will go on sale Wednesday, February 8, 2012.

 

MYTHOI, new and improved! By that, I mean the new addition of Kevin Warwick to the MYTHOI group. Warwick's new artwork has completely turned the comic around and coupled with Ninness's ability to weave an intriguing tale... I think we might have a winner! We left off last time on a pretty dramatic note with the assassination of the president along with Taros and Vito's epic face off with Bishop Abraham Van Helsing. Even poor Touch was left on a deadly cliffhanger in Aphrodite's basement filled to the brim with every monster imaginable. 

The multitude of characters is one of the key aspects of this series and can be considered a double-edged sword. On one hand, we have enough characters that everyone can find someone to relate to; the difference in characters and background allows everyone to have a favorite. The detraction of having so many characters is that you're left with only so many panels per issue to give to each character. For MYTHOI, the good outweighs the bad in spades. Yes, it seems like everything takes longer to get from Point A to Point B, but each issue is packed with important information to each character's development. For instance, Touch only gets a couple pages near the end, literally one battle scene, but we learn that he's definitely got some futuristic tricks up his sleeves. With Touch, because of his child-like innocence, the reader's lulled into believing that he's, well, semi-retarded because of his trust and slow speech. We forget that he's actually an assassin from the future who can easily take apart an entire building. So while we might have left him seemingly in danger at the end of the sixth issue, in this issue it's apparent that he can take care of himself. 

I absolutely adored the witty benter between Vito, Taros and Yuki in this issue. There was an easy flow of dialogue between the characters that would normally take friends years to achieve and spells out quite a bit about what a great team they're going to make on their upcoming mission. First they're set to take down the thieves of a highly dangerous technical development and then they're due to go after some dragons… it sounds like the story's only going to get more enthralling as time goes on. I find myself torn between which story I'd rather read -- what's happening with Touch, Abraham or the sarcastic bantering trio.

Speaking of Abraham, there are a couple pages that show a great deal of insight into both his background and character that switched my viewpoint from simple, evil villain to the misunderstood, chaotic-evil-aligned monster. Don't get me wrong, he's still obviously the bad guy in the story, but it's a little easier to see where he's coming from now that we're privy to his motives. I even found myself feeling sorry for the miscreant.

Overall, I greatly enjoyed reading this issue, possibly even more so than the first few. I'm looking forward to the next installment and I'd easily recommend this to anyone who loves mythology. It seems that MYTHOI is only getting better with age as we delve deeper and the plot thickens. It's definitely worth the read.

 


 

Felicity Gustafson was born in Ohio and, after the astounding realization that there was more to do than look at trees and cows, she decided to become a nerd and got into comics, anime and video games. At Comics Bulletin, she sticks mostly to reviewing things out of the horror and comedy genres. She spends most of her time working in the manufacturing industry, finishing her computer degree and steadfastly avoiding ham fat at all costs.

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