Skullkickers continues to be an incredible comic book, and this newest issue is potentially the strongest offering in the series so far. There is simply so much happening that you can not help but by drawn in by the intricacies that this book has to offer. For those of you who have yet to witness the brilliance of Skullkickers allow me to digress for a moment and enlighten you its two blundering main characters. Baldy is a musclebound, pistol-packing badass, and his accomplice Shorty is a vulgar, axe-wielding dwarf. The two of them engage in farfetched tales of fantasy laced with violence and humor.
As a result of the last issue, we find our heroes on the run from the capital Urbia, accused of slaughtering nearly a dozen dignitaries of the Duke of Daggette. Of course, our lumbering heroes would not commit such atrocities -- they've been set up by a pack of faeries. Yet, in typical Skullkickers fashion, the awkward duo find themselves without arms and money. So, like any self-respecting warrior, they take to locating the Urbian black market by donning the guise of beggars -- begging to be robbed so they can, in turn, rob their assailants!
The plotting in this series is truly hysterical at times; it may come across as absurd but the humor really is the heart of this series. Writer Jim Zubkavich always brings forth an engaging tale with each story and his humor gives the book a much-needed uniqueness. This isn't Deadpool, where the humor is preposterous, but it is a more confined sort of funny that enhances the qualities of the series. Take, for instance, the fact that Baldy has left his sidearm back at their room only to have it discovered by the Duke's guardsmen. Well, guns aren't to be found in this universe (as far as we know) and it is absolutely laugh-out-loud funny to watch them interact with it.
Jim Zub may be the driving force of Skullkickers and while he continues to draft wonderful scripts it would be wrong to not give a heap of credit to the art team. Edwin Huang continues to deliver extremely detailed pencil work that has a slight cartoony feel suited to this type of book. He has a knack for creating amazing facial expressions for these characters and his action scenes are intense and well framed. As brilliant as the pencils are, they would feel empty without the lush and vibrant colors provided by colorist extraordinaire Misty Coats, who adds a visual punch to the pages with her coloring finesse. Marshall Dillon does a great job at lettering this series and I would love to know if the little nuances found within the pages are dictated by Jim Zub or are solely done by Dillon. Regardless, this is a well put together book on all fronts.
The bottom line is that Skullkickers is a fun, ass-kicking book! Issue #8 was a phenomenal read and the strongest issue to date. Wonderful and lovable characters, brilliant use of humor and an absolutely amazing creative team serves to produce one of the most honest to goodness best comics on the market. Skullkickers is a consistently wild fantasy romp of humor and violence that allows the reader to just sit back and escape within its pages.
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